An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image.
To create your own (custom) asset package, use the Assets Any media or data that can be used in your game or project. Like a zip file, an asset package maintains its original directory structure when it is unpacked, as well as metadata about assets (such as import settings and links to other assets). Asset packages are collections of files and data from Unity projects, or elements of projects, which Unity compresses and stores in one file with the.